With Scenario play becoming standard with X-wing, we have found the requirement to spice up our local game sessions less frequent. Having said that, breaking up competitive games with fun variations is a good way to keep gameplay fresh.
This mode can be played in either Standard or Extended, and the game itself is played exactly the same as per normal rules, with one exception, players will be trading 1 or more ships with their opponent.
When list building, the list is to comprise of three squads of equal value, my recommendation is 7 points, making your list 21 points in total when combined, but you can adjust the list building points depending on what you want to achieve. The idea is that one of the three squads will be traitors.
Before Round 0, players will review their opponent’s three squads, and at the same time, reveal the traitor(s) that they wish to play with. This means that both players will have two squads that are their own and one squad that was brought by their opponent.


A normal scenario game is played, and the squads used by a player, including the traitors, are all considered friendly to each other. The game is played to time, rounds, or points equalling the total value of the lists (in the above case, 21 points).
At the end of the game, players return their opponent’s ships back to them.
I recommend getting players to print their 3 squads on separate sheets using the Infinite Area’s squad printer found at https://infinitearenas.com/xw2quick/, this is for convenience of selection and ease of lending squads to opponents.
The above are variant game formats for X-Wing Miniatures by Atomic Mass Games.
New to X-wing Miniatures? Check out X-wing Hub for everything you need to know about playing and joining the community.

